Fixed curio related logspam#2139
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Fixes WayofTime#2085 Added null-safety checks: 1. Check if curioInv.isEmpty() before calling .get() 2. Check if livingArmourSockets == null before using it
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I've had a look and am unable to replicate this issue in live - i'm not seeing logspam on death, or when wearing living armour, or when playing in a small pack wth Corail Tombstone. Were you able to replicate this issue before deploying your fix, and if so, how? As far as i know this was fixed by #2045, for reference. |
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The Problem is the original code - assumes everything exists This chain fails if:
Why it helps:
Hope that clears it up, happy to elaborate more if needed |
#2085 and #2040
Added null-safety checks: